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Systemic MMO

This project was a MMORPG designed to teach english to children throught systemic's metodology.
My part on this project was lead 3D artist, i done most of the modeling, main characters, gears, weapons, npcs, buildings, and a part of the level design, white box and integration with some bought assets in the begginging of the project.
I was also response for project otimization (the graphics part).
Unfortunatelly this project was canceled by the company.

Sculpt and topology was made in blender
for the textures i used substance painter.
Lookdev, materials, light setup and post processing all done in Unity.

Early stage of the project. Created the character and a part of the level design.